[h1]Battling (User vs User)[/h1]

[b]Battling[/b] allows your pets to face off against other players’ pets. 
It’s a test of stats, training, and luck that can bring rewards — or risks.

[h2]How Battling Works[/h2]
[ul]
[li][b]Battle ready[/b] – You have to have your pet set to battle ready in my pets or the dashboard[/li]
[li][b]Challenge[/b] – Pick another player and choose which pet to send.[/li]
[li][b]Stat Comparison[/b] – Strength, Speed, Endurance, Mood, and Training are compared.[/li]
[li][b]Turns & Rolls[/b] – Outcomes are determined by stats and random rolls.[/li]
[li][b]Outcome[/b] – One pet wins, one loses; ties are possible.[/li]
[/ul]

[h2]Rewards & Risks[/h2]
[ul]
[li][b]Winner[/b]: Gains experience, items, or resources.[/li]
[li][b]Loser[/b]: May take damage, lose mood, or drop items.[/li]
[li][b]Ties[/b]: Both gain small stat boosts, but no major rewards.[/li]
[li][b]Cooldown[/b]: Pets must rest before battling again.[/li]
[/ul]

[h2]Notes[/h2]
[ul]
[li]Sick, pregnant, or too-young pets cannot battle.[/li]
[li]Colony leaders may restrict battles to protect weaker members.[/li]
[li]Special event battles may offer unique rewards.[/li]
[/ul]

[h2]Tips[/h2]
[ul]
[li]Train pets in the [b]Training Grounds[/b] to improve battle stats.[/li]
[li]Mood matters — unhappy pets fight poorly.[/li]
[li]Scout opponents before challenging to increase your chances.[/li]
[/ul]