[h1]Inventory[/h1]

The [b]Inventory[/b] holds all the items your pets collects. 
Some items can be used directly on pets, while others are stored for crafting, trading, or building.

[h2]Types of Items[/h2]
[ul]
[li][b]Usable Items[/b] – Can be applied directly from the Inventory.[/li]
[ul]
[li][b]Herbs[/b] – Heal sick or injured pets.[/li] Healing from the inventory can be risky.
[li][b]Meat[/b] – Feed hungry pets.[/li]- meat can spoil-
[li][b]Water[/b] – Quench thirsty pets.[/li]
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[li][b]Other Items[/b] – Resources not directly usable here.[/li]
[ul]
[li][b]Stone[/b] – Building and fortifications.[/li]
[li][b]Wood[/b] – Crafting, fires, and fortifications.[/li]
[li]Additional items may appear through scouting, trades, or events.[/li]
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[h2]How It Works[/h2]
[ul]
[li]Items are split into [b]Usable Items[/b] and [b]All Items[/b].[/li]
[li]Usable items have dropdown menus to select which pet to use them on.[/li]
[li]Other items show as “Not directly usable here” but are important for growth.[/li]
[li]Quantities are shown (example: Meat ×34).[/li]
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[h2]Notes[/h2]
[ul]
[li]Using an item consumes it permanently.[/li]
[li]“Other” items are needed for fortify training, building, and trades.[/li]
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[h2]Tips[/h2]
[ul]
[li]Keep herbs in stock for sudden sickness.[/li]
[li]Stockpile meat and water for bad weather streaks.[/li]
[li]Stone and wood help protect your colony from attacks.[/li]
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