[h2]Patrols & Decay[/h2]

[b]Patrols per tile[/b]

[]Each tile can be patrolled [b]2 times per day[/b].
[]The UI shows the counter as [b]0/2[/b], [b]1/2[/b], or [b]2/2[/b].


[b]Why patrol?[/b]

[]Refreshes the tile’s “activity” to prevent decay.
[]Small chance of bonus loot (resources).
[*]Small chance of a Rogue Rabbit encounter.


[b]Decay rules[/b]

[]If a tile isn’t patrolled: fort can drop after 1+ days of inactivity.
[]After [b]7 days[/b] with fort at 0, the tile becomes [b]Neutral[/b].